Mulle.js - Info
While making this port, i've found some interesting stuff.
- Whole game is written in Lingo (Director/Shockwave)
- World name is "Da Hood" [sic]
- The game supports multiple worlds, as they were planned to be released as DLC, but was cancelled due to engine issues
The minigame DLC
A DLC minigame was released, it takes up 66.DXR. It contains a few extra parts:
Ctrl+M - Memory info
While driving, Shift and Ctrl accelerates and brakes, respectively.
ccc()clear global variables
fff()spawn figge with parts
rrr()start mission 4
mm()run mikro car